![]() ![]() My PC is a custom-built machine with the following high-level specs: No change to the crashes after this was done and the PC was rebooted.Īt this point I figure I’m just going to wait for Alpha 35 and hope that this issue is resolved with that build. Went through and updated all my drivers via the Device Manager window. I then did a fresh install on the new drive and was able to play for a few hours again before the first crash occurred. Moved the game files to a new SSD drive and met the same crash behavior. I’m not convinced this behavior change can be linked to the admin run though, given the other variables in play. ![]() the interval of crashes is about the same. Ran Steam as admin and this changed the crash behavior to a simple crash-to-desktop symptom as opposed to the blue screen. I managed a few hours of play after the reinstall. Once that first crash happens, the interval from game startup to crash is about 10 minutes on average. After the fresh install, it appears that I can play the game for a longer period of time before I run into the crash issue again. Uninstalled and reinstalled the game on the initial drive it was on. No behavior change for the crashes with me still getting a blue screen. ![]() Performed a chkdsk run on the drive where the game was installed and found no issues. Here’s the basic troubleshooting I’ve done to this point: Like the OP, I’m having no issues running other Steam games though (Hearts Of Iron 4, Hell Let Loose, etc), so I don’t think it’s a hardware fault. The error messages were generic, and seem to point to a problem with a driver or a hardware fault. Initially, each crash would actually end up blue screening my PC to force a reboot. I have this issue with new games as well as existing saves. I’ve only been having these latest crashes as of Alpha 34. Like the OP, I initially had issues similar to this way back when the alpha first came out, and then over a few patches and updates the problem went away. I’m having a similar issue to the OP with regard to seemingly random crashing. ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. This seems to be an isolated issue as I can run other steam games like Prison Architect and Sim Airport just fine.ĭ3d11: failed to create buffer (target 0x1 mode 0 size 48) ĭ3d11: failed to create buffer (target 0x1 mode 0 size 32) ĭ3d11: failed to create buffer (target 0x2 mode 0 size 12) ĭ3D shader create error for vertex shader I’ve tried using the steam launch code: -force-d3d9, running as administrator and running in Windows 8 compatibility mode. When looking at the output data, there seems to be some sort of d3d11 error d3d11: failed to create buffer (target 0x1 mode 0 size 3408). I can even hear my mouse scrolling over menu items. The audio is unaffected as I can still hear airport operations in the background. The game launches normally and I can play for 10 to 15 minutes then the screen freezes and then after a few minutes, the game crashes. I’ve had this issue in very early versions of the game and then it went away. After the R&D update, I haven’t been able to play for more than 10 minutes. ![]()
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