Remove items from that character's inventory until no longer exceeding weight limit.Īpplied automatically when a character exceeds their carry/weight limit.Ĭharacter is pinned in place and cannot move or teleport.Ĭharacter will explode when this status finishes (or upon death).Īpplied automatically when a character is being flanked by 2 or more nearby enemies.Ĭharacter is frozen like an icicle. Movement Speed: -100% ( at 120+% of max weight ) Movement Speed: -50% ( at 100-119% of max weight ) Makes character unable to run due to carrying too much weight. Note: Getting Drunk while already Drunk will result in Sleeping. Healings spells and potions will damage you.Ĭonstitution: -3 (maximum vitality is decreased)Ĭured by Fortify, Bless, First Aid, Cleanse Wounds, Mass Cleanse Wounds, Break the Shackles Needs to be resurrected.Ĭured by Fortify, Cleanse Wounds, Mass Cleanse Wounds Potentially being hit by Giant Beetles in Radeka's caveĬured by Rested, First Aid, Haste, Hasted, Break the Shackles, Blessed Web Surfaceīless, Healing Elixir, Potion of Strong WillĬharacter is dead. It Can be Frozen as a result of being Chilled while already Chilled, Chilled while already Wet or Wet while already Chilled.Ĭured by, Break the Shackles, Burning, WarmĬan't cast, attack, or interact with objects.Īpplies Decaying, and potentially Diseased May also uncontrollably move away from enemies.Ĭharacter is chilled. The description may also be wrong, only partially healing the Challenge marked target, NOT restoring their FULL vitality.Ĭharacter was victorious in a recent Challenge!Ĭharacter suffers the consequences of losing a Challenge.Ĭan't cast, attack, or interact with objects. Original Caster gains the Challenge Lost status effect targeted character gains Challenge Won. If the person who is marked Challenged survives the duration of the status effect, then their vitality is healed to full and the original caster receives damage. If the person who is marked Challenged dies while the status effect is still present on them, then the original caster recieves healing, a 15% damage bonus, and armor bonus. (your character can be charmed to attack your party)Ĭured by Enrage, Peace of Mind. Potion of Strong Will Temporarily turns a target's allegiance around Prevents performing Attacks of Opportunity.Ĭured by First Aid, Peace of Mind, Potion of Strong WillĬured by Water, First Aid, Armour of Frost, Tornado, Fortify, Arcane Stitch, Cleanse Wounds, Mass Cleanse Wounds, Cryotherapy, Cryogenic Stasis, Stoneskin Potion (Creates a small Fire Surface)Ĭured by First Aid, Restoration, Fortify, Cleanse Wounds, Mass Cleanse Wounds, Stoneskin Potion Removes target's ability to attack or use abilities requiring their equipped weapon(s).
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